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A game for Ludum Dare 32, and a rough one at that.

Update: 1:15 EST 4/20/2015 -

I have been made aware of a critical bug in which the player takes damage, and dies, simply standing there. I have tracked it down, and discovered a single line of code, which i moved. The culprit was a line that delivered damage to the player anytime an enemy collided with another enemy; something i accounted for, but put in the wrong place in the last 10 minute crunch before uploading. That is why many features aren't implemented (like how much health you have left).

I consider this a game-breaking bug, and hope you agree that fixing it does not violate the spirit of the Ludum Dare 32 Compo. Thank you.

More information

Published1 year ago
StatusPrototype
PlatformsUnity
AuthorOneTrueAaron
GenreAction
Player countSingleplayer